The other day Tim was browsing the shop that used to be the coop department store and discovered a number of Ben 10 toys that were very much reduced. He brought home an Ultimate Omnitrix and Swampfire
. This provided the impetus for us to try out a new behaviour management system as follows.
The children start each day with 100 points. Through the day points are removed for bad behaviour, things like screaming at me, point blank refusal to comply with requests such as getting dresses, or door slamming or fighting. (Yes, we do seem to be trapped in a cycle of negative behaviour atm.) At the end of the day, remaining points are banked, and when 500 points are reached, then Small will get a Ben 10 toy, and Big will get a haven’t decided yet.
Our previous system was to put in place computer/tv/console bans for serious infringements, and allow privileges to be earned back by good behaviour. This just wasn’t working, and was making life very tough all round – Small in particular struggles to control his temper and explosive outbursts were getting him an awful lot of bans. Plus it all felt very negative so it seemed like it was time to try something different.
Touch wood atm it seems to be working. Small has been much easier to manage for the last two days. I’ve already pointed out that we will not be continuously buying things, but we may move to a system of other rewards such as being able to choose family outings.
Now on some levels it feels wrong to be rewarding behaviour that is just reasonable, but I don’t know what else we were supposed to try. Small is not a child who can always be reasoned with, certainly not in the heat of the moment. But he can focus on Ben 10 through most things, so we’re giving this a go and seeing where it gets us.




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